Greg Beauchesne
- Technical Director
Gregory
A. Beauchesne graduated with a Bachelor/Master of Computer Science (joint
degree) from the Rochester Institute of Technology. He has been programming games
since the age of 10. His 3D programming projects include developing a technique
for illustratively rendering cross-sections of solid volumes in real-time, submitted
as a paper to SIGGRAPH 2005. In addition to programming, he is currently working
towards acquiring an MBA from Johns Hopkins University. Greg is a member of the
International Game Developers Association. | |
William
P Mueller, President - Bio Artists
and Office Staff - Bios
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