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in the News!
Dec 5, 2006 Spread in Spinoff
2006 - National Aeronautics and Space Administration Affordable Space Tourism:
SpaceStationSim. Read the whole article here
Gamer!
radio magazine for video gamers. Listen to the interview here
GameSpot.com
Posted Nov 1, 2005 10:07 am PT Serious
games in space: Working with NASA Small developer shares the story
of its out-of-the-world space game and its experience collaborating with NASA
during development. A report from the Serious Games Summit in DC.
WASHINGTON, DC--While most presentations yesterday at the Serious Games Summit
addressed the challenges associated with managing the relationship between serious
game clients and game developers, with a focus on what not to do, two individuals
took a different tack--taking the stage to explain what they did right and how
a successful collaboration with NASA on an educational game opened the door to
performing development work for the space agency. (see
entire article) 
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USA
Today Posted 2/24/2004 
Preview
of the Week: Space Station: SIM The Sims
meets NASA is the best way to describe Space Station: SIM, an upcoming
Windows PC and Sony PlayStation 2 title that lets players build and manage the
International Space Station (ISS) and its crewmembers. The
3-D simulation challenges players to make both short-term and long-term decisions
about the ISS, such as handling mission-critical situations including boosting
altitude. Players also must deal with less-serious "inconveniences," including
space tourists. Gamers can build thousands of different
configurations of the ISS, but they also must manage the personal and professional
needs of individual astronauts (pilots, scientists, engineers and so on). Similar
to The Sims, each character has his or her own unique personality and desires.
According to the developers at GRS Games (www.grsgames.com),
NASA is providing assistance and support to create the simulation. The
game will be rated "E" for everyone when it is released later this year.
Space
Station:SIM coming to PS2 in December by VGLN.COM
Staff, Thursday, February 12, 2004 NASA sponsored game will simulate space
station operations. GRS Games, an independent development company based
in Towson, Maryland is nearing completion of SpaceStation:SIM, a PS2/PC video
game due for initial release for the Christmas 2004 season. In Space Station:SIM,
the player assumes the roll of the Chief Administrator of NASA, creating astronaut
crewmembers with unique needs, abilities and personalities while managing their
activities and personal relationships similar to games like Will Wright's "The
Sims." Astronauts will face mission critical situations, including boosting altitude
while conducting micro gravity experiments and dealing with hilarious but troublesome
space tourists shipped aboard by the Russians. Space Station SIM is a true 3-D
construction SIM that encourages a player to use their imagination and build thousands
of different configurations of the International Space Station (ISS). The Space
Act Agreement allows GRS Games a flow of information from, and access to, NASA
personnel so the company can gather information to build their game. "The assistance
and support we are getting from NASA is invaluable and the enthusiasm of NASA
personnel has been great. There are lots of game players at NASA and they are
eager to help us. Many have asked to be beta testers," says Bill Mueller, president
of GRS Games. "We believe that one real day at NASA is more exciting than an imaginary
day anywhere else, we intend to bring to a whole generation of young people, a
sense of ownership and connection with NASA". --- Kit
THE
DAILY RECORD, Baltimore, MD, February 17, 2004 Towson,
weve got a game! With help from NASA,
GRS is developing simulator 
By
CHET DEMBECK Daily Record Business Writer NASA is giving a Towson
video-game designer the technical assistance it needs to create a three-dimensional
space station simulator, which the company will begin selling during the 2004
Christmas shopping season. - Chet Dembeck
C.M.J.
New Music Report, November 24, 2003 GET IN THE GAME WITH GRS Let
poor Lance Bass serve as verification that you, as musical artists, will probably
never make it into the NASA program. If youre unsigned, however, your music
now has hope of reaching orbit even if it is only a virtual one. Software
developer GRS Games is currently building its newest simulation-based video game,
Space Station: SIM, and the company is holding a competition with the goal
of licensing not buying out the songs of 12 unsigned artists for its soundtrack.
With Space Station expected to sell at least 500,000 copies after its Fall
2004 PlayStation 2 release (with a PC release the following year), that means
a potentially astronomical amount of exposure for the winners. All genres
are covered, with submissions being accepted in 11 different categories and while
there is a $25 entry fee per song in addition to the potential audience, the Grand
Prize will net you $500, while the First Place winner in each category will receive
$250. The contest ends on Dec. 31, when a board of judges will decide which bands
kick the most asteroid. Detailed information is available at www.grsgames.com.
Vicki Slobs |