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Design Goals

1. Create your own Space Station! Care for your astronaut crew. Cooperate with your partners and achieve enough public trust, to build the world’s greatest spaceship. Design your own International Space Station utilizing modules developed from actual NASA, ESA (European Space Agency), JAXA (Japanese Space Agency), CSA (Canadian Space Agency) and RSA (Russian Space Agency) designs. Your station is a living, breathing home to your crew who depend on you for their life support and training, while you develop a self sustaining biosphere 240 miles high, flying 17,500 miles per hour! How you plan and build your ISS depends on your game goals, allowing customization and expansion, deciding which components and experiments will be launched. With each game you play, you can build a different configuration of the ISS, making SpaceStationSim a repeat-play magnet!

(click on images to enlarge)

Station View
Module Builder

 

Astro Builder

2. Create and manage your flight crews: You are able to create a crew of astronauts with special skills, personality traits, and physical attributes. Crew members gradually improve their skills, based on your decisions. They become better able to make their own decisions, giving you a sense of commitment and investment in your crew. Keep each astronaut at optimum performance levels by managing their daily eating, sleeping and exercise activities. Crew members interact with each other and have both positive and negative effects on each other’s performance.

3. Manage events, plan your scientific advances, and deal with emergencies: You will direct the crew to manage moment-to-moment (sometimes mission critical) events like altitude adjustments and repairs to keep the station and all its various parts functioning at peak performance.


Mision Control4. Manage your resources: You will supply and maintain the Station consumables, manage funding and country capacity (Flags), and plan construction and research. This works hand-in-hand with goals 2 & 3, in that the broad issues in the game get handled with the same game mechanic — assign crew to tasks. However, this goal refers more to the broader issues of planning, construction, funding, and politics. These are handled in the Mission Control area of the game.

5. Manage the local/international political relationships:
You win when all five agencies achieve 999 flags, although you can continue playing well beyond this point, building an even larger station. With four astronauts aboard a station, you must learn to cooperate with module and experiment selection to benefit all five countries equally. Strategy, strategy, strategy!

Different Pictures of Station



 



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