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23/03/2007 12:22 |
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SpaceStationSim Reviewed By: Scott Berlin on 02/28/2007. Article views: 175.
As
a little tyke, it was my dream to one day be in the stars.
Nowadays, my dream can come true, thanks to Vision-Play.
Vision-Play is the developer of Space Station Sim, a fun little sim in
which you create and manage your own space station. No longer
must I follow the career of John Glenn, now I may venture through the
stars.
Going into the game, I expected the normal grid based
field where I had to build my spaceship and place whatever items in it
I may want. Unlike the other games, the focus of this game is on
intense micro-management of characters, and not on making money or
becoming the most successful space tour service. This game
teaches us what life is like in space, and demonstrates what actually
goes on, something that nearly everyone(myself included) will never get
the chance to do.
The game is actually very true to life. Vision-Play was aided
by NASA to create the game, and make it the most realistic space
simulator ever made. If you make one wrong move, your character
may die due to lack of life support. The game is a bit dumbed
down for the novices, but it is deep enough for an experienced player
to love for a long time.
Character creation may not seem
foreign, as it uses a very familiar and Sim-like interface. Like
the Sims, you will have to set up strengths and weaknesses for your
character. If you want, you can have two people of two opposite
social levels and let them loose on each other and see the chaos that
erupts, this is mostly important when you let your characters go on
auto-drive.
There are tons of ways you can upgrade your ship. This allows
a wider range of gameplay, but also a wider range of items you will
have to fix. In order to get these items, you have to invest
flags, which represent each country that you do experiments for.
The options are almost endless, you just need the patience to create
the ultimate flying house. There will, of course, be many issues
you will face. If your astronauts get bored, you might need to
buy something to entertain them, gas levels too high, you will need to
buy a scrubber for that specific gas, but the majority of your
resources will be geared towards experiments, as you will want to gain
more flags so you can modify your ship even further.
The
graphics are ok. They are not amazing, or good, just simply
ok. They do nothing to outshine any other graphics in any game,
yet they are not too horrible as so they detract from the
experience. The spaceship models are pretty detailed, then again,
they were helped by NASA. The chatacer models are not incredibly
detailed, nor do each of the different character models differ
immensely. The textures are blocky at best, and whether it is day
time or not time, the sun/moon have no effect on how everything
appears. The sound is not fitting for the style of game, at
all. The sound affects are simply amazing, though, and the voice
acting is not that bad, either. |
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| 9.2 |
Replay The replay in this game is simply amazing as you will keep coming back just trying to make the perfect home in space. |
| 7.0 |
Graphics The
graphics just don’t do it for me. The ships are extremely detailed,
yes, but the individual models aren’t, and the textures suck. |
| 8.6 |
Sound While the background music is very crummy, the sound effects are really good, and the VA is pretty decent. |
| 8.4 |
Gameplay The gameplay is very fun, and that is what drives the game, as in all Sims. |
| 0.0 |
Multiplayer Not applicable. |
| 8.3 |
Overall Overall
I would highly recommend this game, as it is a great game and you will
spend countless hours toiling over creating the best home in space. |
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